<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>#Dither on Godot资源库</title><link>https://merxon22.github.io/GodotArchive/zh/tags/%23dither/</link><description>Recent content in #Dither on Godot资源库</description><generator>Hugo -- 0.128.0</generator><language>zh</language><atom:link href="https://merxon22.github.io/GodotArchive/zh/tags/%23dither/index.xml" rel="self" type="application/rss+xml"/><item><title>风格化的抖动溶解半透明效果</title><link>https://merxon22.github.io/GodotArchive/zh/posts/dither_transparency/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://merxon22.github.io/GodotArchive/zh/posts/dither_transparency/</guid><description>使用抖动(Dither)纹理在Godot里实现不一样的半透明效果</description></item></channel></rss>