<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>#3D on Godot资源库</title><link>https://merxon22.github.io/GodotArchive/zh/tags/%233d/</link><description>Recent content in #3D on Godot资源库</description><generator>Hugo -- 0.128.0</generator><language>zh</language><atom:link href="https://merxon22.github.io/GodotArchive/zh/tags/%233d/index.xml" rel="self" type="application/rss+xml"/><item><title>3D模型怎样变成像素立绘？</title><link>https://merxon22.github.io/GodotArchive/zh/posts/3d_pixelize/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://merxon22.github.io/GodotArchive/zh/posts/3d_pixelize/</guid><description>使用SubViewport和着色器，将3D模型渲染成2D像素动画</description></item><item><title>Godot 3D进阶教学</title><link>https://merxon22.github.io/GodotArchive/zh/posts/beginner_3d/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://merxon22.github.io/GodotArchive/zh/posts/beginner_3d/</guid><description>学习更多的Godot引擎知识并做出一个3D闯关游戏</description></item><item><title>不用编程的Visual Shader</title><link>https://merxon22.github.io/GodotArchive/zh/posts/visual_shader/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://merxon22.github.io/GodotArchive/zh/posts/visual_shader/</guid><description>使用Godot的可视化着色器就不用编程啦</description></item><item><title>点亮一个3D模型</title><link>https://merxon22.github.io/GodotArchive/zh/posts/3d_glow_outline/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://merxon22.github.io/GodotArchive/zh/posts/3d_glow_outline/</guid><description>使用Fresnel、深度纹理和HDR效果，让3D模型发起光来</description></item><item><title>风格化的抖动溶解半透明效果</title><link>https://merxon22.github.io/GodotArchive/zh/posts/dither_transparency/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://merxon22.github.io/GodotArchive/zh/posts/dither_transparency/</guid><description>使用抖动(Dither)纹理在Godot里实现不一样的半透明效果</description></item><item><title>卡通风格的水面效果！</title><link>https://merxon22.github.io/GodotArchive/zh/posts/toon_water/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://merxon22.github.io/GodotArchive/zh/posts/toon_water/</guid><description>用着色器做一个有着泡沫和波纹的卡通水面</description></item><item><title>十分钟上手3D导航系统</title><link>https://merxon22.github.io/GodotArchive/zh/posts/navigation_3d/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://merxon22.github.io/GodotArchive/zh/posts/navigation_3d/</guid><description>使用Navigation Region和Navigation Agent，让玩家通过点击鼠标控制角色移动</description></item></channel></rss>